About
Brief Description: Merge and Shoot stands as a hyper-casual incremental idle-clicker & battle royal game, prioritizing visual quality and seamless gameplay. While successfully meeting our standards, plans to transition into the hybrid-casual genre and elevate gameplay were deferred due to a shift in project priorities.
My Roles:
Crafted the global vision and iteration roadmaps for the project, initiating planning from the prototype phase.
Collaborated closely with developers and designers to breathe life into a high-quality hyper-casual game.
Prepared comprehensive Game Design Documents, outlining the structure and vision for the game.
Designed detailed mock-ups in Figma/Illustrator/Photoshop, ensuring a visual representation aligned with the project's goals.
Worked on and meticulously maintained game balance, contributing to a satisfying user experience.
Conducted Quality Assurance (QA) for each build, ensuring a polished and error-free gaming experience.