About
Brief Description: Party Match: Do Not Fall! is a highly successful hyper-casual party game, boasting over 20 million downloads within KobGames' portfolio. The game is still live on Azur Games' accounts.
My Roles:
Led a dynamic cross-functional team, bringing together designers, developers, and artists to drive project success.
Crafted detailed Game Design Documents and consistently innovated by designing new features for the game.
Designed mock-ups, contributing to the visual and structural aspects of the game.
Maintained meticulous game balance, crucial for a satisfying user experience.
Conducted thorough Quality Assurance (QA) for each build, ensuring a consistent and high-quality gaming experience.
Formulated the global vision and iteration roadmaps, steering the project towards its evolution into a hybrid-casual title. Collaborated closely with fellow designers and Product Owners to ensure a cohesive approach. (The hybridization process had not occurred during my tenure, primarily due to prioritization of other projects)